
I wouldn't have enough words in my vocabulary to describe how bad Too Human is. It's like going through a bad relationship, first you don't know what your expecting, so you want to spend sometime with it. Then at some point during it, you *might* like a certain aspects of the game. When you have seen all it has to offer, it is ultimately disappointing.
The game starts off with vague tutorial explaining the different mechanics of the game, how the charm and rune works, except they are next to useless. The charm and rune give some very useless procs similar to a lot of RPGs and the very minimalistic approach of using those has absolutely no impact on gameplay, it doesn't make your character any more powerful than he already is, so it makes little sense to make any effort in collecting them.
The whole draw point of Too Human was the loots, sure it has plenty, but if you even step back and think about it. Why would you bother, really? This is not like WoW, where you might need better gears to kill bosses, the game is not challenging, at all, so why even bother waste time on this half baked product? Even though there is multiplayer component to the game, it's still mostly a single player experience, so is showing off your epic loots really that cool?
There is nothing worst than trying to tell a story (and it was an awful one), then not even try to bring any sort of closure to it. To me, Too Human ended because the developer press the stop button. The story didn't end when the game end, they simple choose to stop telling it.
There are way too many glitches in the game to make it enjoyable, the clipping of Valkyrie's feet, the texture pop-ins, and I even got stuck on a structure once. If this game really took 4 years to make, then what the hell has Silicon Knights been doing in those 4 years.