Monday, January 28, 2008

Pata-pata-pata-PON!

This game is unique, there is no doubt about it, there's nothing like this on the market currently.
Patapon is a music/strategy game for the PSP from the developer of Loco Roco. The game's objective is relatively simple: beat the bad guys, get better items, beat more bad guys; but what differs this to anything else on the market is the actions are all rhythmic based. Each button (Square, Circle, Triangle and X) represent different sound of drum beat, by pressing a sequence in time with the music the game is playing, your small army perform actions such as march forward, defence or attack. Chain enough combos and you will go into FEVER mode, with twice the damage and able call up a special ability. The simplistic game design made this game very appealing to just about anyone and it's really fun to play. The excellent and very the addictive music soundtrack is the best there is for a portable system, the subtle variations of different drum beats fits the background music perfectly. I did played the Japanese version, so I did stumble a bit during the beginning, but once I got the hang of it, it's easy to understand. I very much look forward to the US release of this game at the end of the month since I want more of it!

Saturday, January 26, 2008

Advance Wars: Days of Ruin

This is the sequel of Advance Wars: Dual Strike on the Nintendo DS and the latest game in the Advance Wars series from Nintendo. I've been 'enjoying' it for the last few days since I got it to work on my flash cart.
The general theme of this game has change from some punk kid who wears awful a headphone to a post-apocalypse war survival (of which the main character is still a kid) is definitely a positive change for the series. I found this game more enjoyable than all of Advance Wars game that came out before it. The story line, although is still quite simple to follow and understand, portray the characters' emotion well. The game's AI is somewhat uneven and unpredictable at times, it either gets overly hard or stupidly easy. The music is nothing breath taking, just the usual distortion guitar riff with some synth and drums. I like the inclusion of wireless play over Nintendo Wifi and able to use the built-in mic to chat during games. Hopefully I will finish the game this time around since I never finish other games in the series.

Tuesday, January 22, 2008

Running out of moolah

I was frantically trying to get Advance Wars: Days of Ruin to work with my somewhat dinosaur flash cart for my Nintendo DS, for quite a few hours. All of the methods I try had failed, so I went to plan B (broke), I decided to by a new flash cart which should (hopefully) better than my current one and less painful to use. So I have to spent my money, which is running dangerously low. Centerlink HERE I COME!

Monday, January 21, 2008

This ain't easy

Blog writing is harder than I thought... At least it appears that I have running out of things to write about. There isn't anything worth writing about at the moment, dammit. >_<
For some reason, I have completely stop playing games, other than Warcraft 3 DotA. Personally, I'm baffled by the occasional frustration it caused to me to which hasn't stop me playing it everyday. While it's fun, by no means it's Team Fortress 2, which I haven't play for over a month. As I'm writing this, I'm running out of things to write about, again.
My friend, Jer, asked me to level his Blood Elf priest in World of Warcraft, for a split second, I did consider it. Except after 2 years of basically spending hours everyday yielding no reward resulted from repetitive grinding, I really cannot stomach another MMO (or WoW, for that matter) which is base on it ever again. I WANT ADVANCE WARS: DAYS OF RUIN, NOW!

Wednesday, January 9, 2008

I love sleep, but can't...

I don't get a good sleep anymore, at least it rarely happens, all thanks to my canine underling. She always barks at the right time of the day, which is whenever she hears anything. Why didn't I spent more time training her not to bark... Well, the other reason could be my aging mattress, it's been around longer than I've been in this country, if only I have the money to replace it *sad fase*.

Saturday, January 5, 2008

This week in Stargate Atlantis

HOLY CRAP! I'd have to say this is by far the best developed episode of the whole serie so far besides the pilot. 'This Mortal Coil' ended a bit too adruptly for my personal likings, but 'Be All My Sins Remember'd' is a classic example of a great sci-fi tv show episode. The pre-epic space battle of all those ships from different allegiance coming together reminds me of 'Star Wars: Return of the Jedi', and the battle itself kick so much Replicator asses! It's great to see Larrin (Jill Wagner) return and the some-what awkward and uncomfortable reaction that Sheppard has towards her. I love the small bits of humor here and there thru out the episode, this is what Stargate is all about.

Wednesday, January 2, 2008

The Casuals

During my trip with my friends to Vincentia a few days ago, my friends brought along their DS, Wii and PS2. I was a bit surprised on how much people enjoys racing each other (often slowly) in Mario Kart DS, stretching their arms to play Wii Sports and wearing themselves out with Eye Toy. Most of them do not generally play any games for a long period of time and none of the games they'd played are 'Game of the Year' materials, yet the interactivity of these games produce insanely amounts of mindless fun and slaying countless hours of boredom.


Having not played Mario Kart DS for a while, I did not fair very well againist my friends. The simple mechanics of the gameplay make it really easy to pick up to play and friendly to those who just play it for the first time. I just don't have to luck required to pwnt people.


It was a first for me to play the Eye Toy on the PS2. It's a camera attachment that connects to the PS2 and the game uses it to track body movement. It generally does a good job, but by no means it's perfect. Personally I was quite worn out from swinging my arms and legs around, they are still sore days later!


The Guitar Hero series has this magical power that people get addicted to its gameplay after playing it for first few minutes. It seems like there is a wanna-be-notes-shredding-guitarist in every one of us. Oh... and to Dennis, you suck horribly at it.